Capcom plans to use artificial intelligence in production to speed up game development this year.
The publisher said it will put machine learning into its RE Engine.
The company is the studio behind Resident Evil and Onimusha.
The goal is to handle rising costs and long schedules for modern high-definition games.
A related effort discussed with the plan is called REX.
Teams would use models for repetitive asset creation and testing, not as a full replacement for staff.
Executives say people stay in charge of creative direction and art.
The article says more detail on the tools is expected in briefings through 2026 and beyond.
Read the full article on Capcom’s plan to add AI to the RE Engine.
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