Blizzard is deliberately making WoW: Forever’s controversial Skyborne race look worse, Kotaku reports.
The studio says the aim is to preserve core gameplay integrity over visual polish.
Its classic philosophy rests on four core design pillars built on the vanilla game.
Blizzard says the goal is not to create assets that look like they were made in 2004.
Developers will not let dungeons become the fastest way to grind experience points.
“We need to hold firm on these balance adjustments,” Blizzard said, according to PC Gamer.
New player-versus-player features were also shown alongside Skyborne model changes.
The team will monitor dungeon speeds and combat data before further changes.
Read the full article for more details on the WoW: Forever changes.
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